We’re so happy that the main objective of our project is already working. Finally! EAGLe can now connect to client and read the XML being sent by the game. It can also validate whether the XML being sent to is valid or not. We tried it using the game developed by WiiPoint Group. Is it called the Battlestar? Anyway, we still need to test it on other games.
By the way, thank you Mark for helping us and being our “debugger” !
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Hello, Karen.
Please, meet me on Friday, Jan. 14, 2011 at 10am-12nn with your partner. We need to discuss your paper.