Author Archives:

EAGLe Main Functionality Working!

We’re so happy that the main objective of our project is already working. Finally! EAGLe can now connect to client and read the XML being sent by the game. It can also validate whether the XML being sent to is valid or not.  We tried it using the game developed by WiiPoint Group. Is it [...]

Problem with XML Schema

As with our XML Schema posted earlier, we have our problem as we are discussing it with our thesis advisers. Most of our tags are tagged as required, which in that case should be just optional. My partner and I thought that we are free to define our format and we could require the developers [...]

XML Schema Modified!

The following is the modified version of our XML Schema. Late Documented. The modification was made last October 2010 before the first semester ends.

Significance of the Study

There is an ever increasing use of Game Based Learning throughout the children nowadays. And because of this, assessment of such games are greatly important. The study is significant to the user of games for his or her learning and educational purposes. The study is significant to the teacher to evaluate the learning associated with [...]

How to Register the Game

I am working on the draft of a simple process flow on how to register the game in the web portal. Below is the sample draft of it: Assumptions: The game registrant is registered at the portal and owns an account Agreement and Compliance of parties involved But then when I finished working on it, [...]

Follow

Get every new post delivered to your Inbox.