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Latest XML schema

The proposed solution for the problem raised by Sir Rom with our last XML schema is this: we allow the game developers to choose if they want to generate an XML file for each level finished by the player, or include all level details in a single file. This sort of scheme would be useful [...]

Module list and status update

Below is the (likely incomplete–some sub modules might not be listed here) list of modules for EAGLe. Modules that are listed have been finished unless otherwise indicated. If a user attempts to access modules that are for a specific user account only (that is not his own of course), the user will be redirected back to [...]

newest revision of XML Schema

Below is the nth revision (we aren’t sure anymore, since we’ve made a lot of revisions, a lot of them due to careless errors on our part) of our XML Schema, which we had validated here. The developer will be provided with the Game ID upon approval of game submission and will have to indicate in [...]

Modified module list

Previously, we posted the modules we have for EAGLe. Some changes to the plan have been made since then, and what follows is the now modified list of modules. The assessments of the students is now supposed to be available for public viewing according to sir Rom, so the Developer’s account doesn’t really need its [...]

EAGLe Module List

For organization, I have listed the modules we are going to create for our web portal: For students: Profile Editing Privacy Settings Results Viewing (own results, results from open privacy settings) For teachers: Profile Editing Results Viewing (students’ results, results from open privacy settings) View Student Profile Add class View Class roster For parents: Results [...]

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