Category Archives: HuSh

Colors(check!).. Now moving on to shapes (xc)

wuhoo! we are now sightly done with our color recognition game. Basically, our programs already have: color detection – compared before, we can now detect color easily. borders to box the area where the camera is sensitive in recognizing the color of an object countdown (set time limit) sound effects (this is to signal correct [...]

now getting more colors! BUT,..

WOOT! WOOT!  we can now detect more colors!! so, as of now, our program can now recognize red, green, blue, yellow, orange, pink, violet and black., almost done with the colors that we included in our game. BUT, our program is still inconsistent in other colors. Our program detects the color through their RGB values and it [...]

color recognition

At last, we are now able to detect some colors(red, yellow and blue). The colors were detected according to their corresponding RGB values. the program analyze the color by finding the nearest color detected by the camera. adjustments are made to get the predefined RGB values given. if the image is large enough, color will [...]

One-line error

Just managed to find a one-line error. Turns out I couldn’t get our pixel getter to work because I wasn’t  paying enough attention. All we needed was to add our Listener. *facepalm* *facepalm* *facepalm* And we also just incorporated CHROMA’s ColorName class in our app. It works perfect. But I think we need to change [...]

Still learning

Just added a new functionality to our program. We are now able to get still frames. I tried saving it on the disk but it doesn’t get stored correctly. The program can create a JPEG file but it has 0 bytes. Maybe after this, we’ll go straight to Blob Detection.

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